The game reportedly did not sell as much as Ubisoft wanted, leading to the team disbanding and plans for a sequel being rejected.
Despite pleasing a large portion of the media and gamers, Prince of Persia: The Lost Crown did not meet sales expectations of Ubisoft, which chose to disband the game team and not allow the development of a sequel.
Information about this was Released today Written by French journalist Gautos, whose sources, according to him, are several developers at Ubisoft Montpellier.
“Internally, the fate of the game was already decided a few weeks after the game was released, and it became clear in the spring that after the release of some DLC and cosmetic items, it would be the end.”Gauthus said (trans Reset the era).
“Some members of the core development team struggled to get the green light for a sequel, which didn’t happen, so they pushed for two expansions in hopes that they would be approved this time, but it didn’t work out because Ubisoft needed more people to help with other projects that “It has better sales potential, which was not the case with Lost Crown, which did not meet sales expectations.”He continued.
“Another crazy justification the development team received from their bosses was that releasing a sequel to the game would cannibalize the sales of the first game in the long run.”
Prince of Persia: The Lost Crown got the Mask of Darkness expansion in September. The game is available for PC, PlayStation 4, PlayStation 5, Switch, Xbox One, and Xbox Series
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