The chief engineer of Nintendinho (NES) and Super Nintendo (SNES), Masayuki Uemura, passed away on December 6 at the age of 78. The Nintendo console, called the Famicon in Japan and Nintendinho in Brazil, was an idea of Msayuki and was called the NES in the West.
Previously, Masayuki Uemura worked as an engineer at Sharp hired by Nintendo in 1972, when the possibilities of electronic entertainment were explored. One of Masayuki’s first roles at Nintendo was to collaborate on the development of location-based light weapons games.
Nintendo R & D2 – Nintendo’s first attempt at creating video games
When Nintendo R&D2 was created, Masayuki Uemura was put in charge of developing “Color TV-Game” systems, the company’s first attempt to break into the world of video games. However, these systems were very basic and had overall nicknames. Masayuki began work on the Famicon (NES or Nintendinho) in 1981 at the request of Nitnendo chief Hiroshi Yamauchi, who asked him to create a device capable of playing arcade games on TV, but using interchangeable cartridges.
Famicon (NES or Nintendinho) was a sales success in Japan and worldwide, with 61.91 million units sold. In Japan alone, about 20 million consoles were sold.
Super Famicon (SNES or Super Nintendo)
The Nintendo R&D2 division not only produced the Famicon (NES or Nintendinho), but also the popular Super Famicon (SNES or Super Nintendo). In addition to this console, Masayuki Uemura has also collaborated on the development of the Famicom Disk System and Super Famicom Satellaview, models only available in Japan, as well as the popular NES Zapper.
Masayuki Uemura also collaborated on the development of the game
Not only did he create the NES and SNES where Masayuki Uemura collaborated, but also in the development of several titles such as, for example, Ice Climber, Clu Clu Land and a trilogy of football, baseball and golf games. However, unfortunately, Masayuki retired in 2004 and became a professor at Ritsumeikan University in Kyoto.
In 2020, Nintendo Life interviewed Masayuki Uemura during his visit to the United Kingdom. While speaking, he said about one of the highlights of his career:
“The best time I remember was when we finished developing Famicom. At that time we didn’t know if it would be popular or not, but the fact that we were able to finish the product was very satisfying. Develop the device and did it, so I was happy.”
Smash Bros. games creator. Kirby Masahiro Sakurai says on Twitter:
“Masayuki Uemura, creator of Family Computer, has passed away. I’m praying for his soul… NES is the video game console that I’m most impressed with. Without it, I wouldn’t be there.”
Masayuki Uemura, creator of Family Computer, has been announced dead. I pray for your soul…
The NES is the gaming console I’ve been very impressed with. Without this, there would be no.– Masahiro Sakurai / Masahiro Sakurai (@Sora_Sakurai) December 9, 2021
Nintendo would probably be very different from what it is today had it not been for Masayuki Uemura’s contributions to the world of video games. Oficina da Net sympathizes with friends and family’s feelings about the loss of Masayuki.
“Prone to fits of apathy. Problem solver. Twitter buff. Wannabe music advocate.”
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