Todd Howard said that the development of the game Indiana Jones – which will be exclusive to Xbox consoles and PC – works great. The statement was made in an interview with GQ magazine, mostly dedicated to the imminent launch of Starfield.
Indiana Jones was announced a few years ago and then disappeared from the radar screens, just like The Elder Scrolls VI. Developed by machine games, the same studio where the last Wolfenstein film was, is not yet ready for public release. This announcement likely stems from Lucasfilm’s desire to get back into the video game business.
Howard, the executive who produces Indiana Jones, is optimistic about the game, team members said “They understand very well how to kill Nazis and they do a great job.” Obviously, he didn’t set any deadlines, because now is the time to do so, considering how focused Bethesda is on Starfield.
Howard himself is a famous Indiana Jones fan, so much so that he appears to have pushed for the game’s creation, as revealed by his colleague and friend at Bethesda Pete Hines. So let’s imagine he’s particularly worried about whether everything will work out.
The game became famous a few months ago when the Federal Trade Commission (FTC) tried to expose its exclusivity for Xbox consoles to the world to make Microsoft’s vision bad by the referees, but it wasn’t quite right and the purchase of Activision Blizzard was not prevented by the courts, but in fact it revealed that the game It won’t make it to the PlayStation 5.
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